Game Modes

Everyone loves Game mode 1, but your model may have up to 16 game modes!

P.S. Tug-of-War is our office favorite!

STANDARD PLAY

GAME MODE 1

1-2 players have 30 seconds to score as much as possible. Each basket is worth 2 points, except in the final 10 seconds of each period, when they are worth 3! If a player scores 30 points, they earn an extra 15 seconds. If they score 60 points, they earn an extra 10 seconds. If they score 100 points, they become a Century Club member!

Two-Player

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OVERTIME

GAME MODE 2

1-2 players have 60 seconds to score as much as possible. Each basket is worth 2 points, except in the final 10 seconds of each period, when they are worth 3! If a player scores 50 points they earn an extra 15 seconds. If they score 80 points, they earn an extra 10 seconds.

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SUDDEN DEATH

GAME MODE 3

1-2 players have 15 seconds to score as many points as possible. Each basket is worth 2 points, except in the final 10 seconds of each period, when they are worth 3! If a player scores 20 points, they earn an extra 15 seconds. If a player scores 40 points, they earn an extra 10 seconds. 

Two-Player

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INTERMEDIATE

GAME MODE 4

1-2 players have 45 seconds to score as many points as possible. Each basket is worth 2 points, except in the final 10 seconds of each period, when they are worth 3! If a player scores 40 points, they earn an extra 15 seconds. If a player scores 70 points, they earn an extra 10 seconds. 

Two-Player

One-Player

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SOLO

GAME MODE 5

1 player, with 1 active basket, and the same rules as Standard Play.

One-Player

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FREE PLAY

GAME MODE 6

This game mode allows for 1-2 players with no time limit and all baskets are worth 2 points

Two-Player

One-Player

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TEAM

GAME MODE 7

This game mode combines the score of 2 players with a 30 second time limit. Baskets are worth 2 points, except in the final 10 seconds of each period, baskets are then worth 3 points! If the team scores 30 points, they earn an additional 15 seconds. If the team reaches 60 points, they earn an extra 10 seconds. Whichever player has the highest score wins!

Two-Player

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CROSS COURT

GAME MODE 8

1 player has 30 seconds to shoot at the basket with the flashing score. Baskets are worth 2 points! If the player makes one on the wrong basket, 2 points are deducted. Once the player hits 30 points, they earn an extra 15 seconds. If the player hits 60 points, they earn an additional 10 seconds.  

One-Player

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CRISS CROSS

GAME MODE 9

Players 1 and 2 have 30 seconds to shoot at their opponent’s basket. Each player’s score is displayed on the side that they are shooting from. All baskets are worth 2 points. Once a player hits 30 points, they earn an extra 15 seconds. If the player hits 60 points, they earn an additional 10 seconds. Whichever player has the highest score wins!

Two-Player

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SKEET SHOOTING

GAME MODE 10

1-2 players have 3 seconds after the Pop-A-Shot announcer says “Shoot!” to make a basket. All baskets are worth 2 points. The game is over when no one makes a basket in the 3 seconds. Whoever has the highest score wins!

Two-Player

One-Player

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SHARP SHOOTER

GAME MODE 11

1 player has 3 seconds to make a basket after the Pop-A-Shot announcer says “Left” or “Right”. Baskets are worth 2 points. The game is over when no basket is made in the 3 seconds.

One-Player

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DOUBLE OR NOTHING

GAME MODE 12

1-2 players have 15 seconds to score their first basket for 2 points, then each subsequent basket counts for double. If no basket is made within 3 seconds, the next basket is worth 2 points. Whoever has the highest score wins!

Two-Player

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SCORING STREAK

GAME MODE 13

1-2 players have 30 seconds to maintain the streak. Baskets are worth 2 points. If no basket is made within 3 seconds, the streak is broken.

Two-Player

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TUG OF WAR

GAME MODE 14

2 players are required for this game. For each basket made, that player gets 2 points and the other player loses 2 points; the first player to 10 points wins!

Two-Player

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AROUND THE WORLD

GAME MODE 15

This game allows for up to 4 players and the goal is to be the fastest player to score ten points. The clock counts how long each player takes to get to 10 points. The person with the lowest time wins!

Four-Player

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TOURNAMENT

GAME MODE 16

Tournament mode allows for 4 players. Standard Play rules apply. Player 1 plays against Player 4, and Player 2 goes against Player 3; the winners of each matchup play in the final round.

Four-Player

Three-Player

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